Q3map2: Nonsolid Entities Hack

A patch against the netradiant sources that allows to make entities (like func_groups) nonsolid: q3map2 nonsolid entities hack

It seems to work fine on my current map, but needs proper testing. Use on your own risk ;-) To make an entity nonsolid, set a key nonsolid to 1 on it. If it's a func_group, you still need to set it to detail manually, so vis doesn't think it's ‚outside‘ the map.

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